Cards in Marvel Snap have seven rarity levels called variants. They are strictly cosmetically enhanced versions of the same card and do not affect a card’s power in any way.
The rarity of the variants is represented by the color of the border. Once the base map (common version) is obtained, players can further improve the map by using boosters and advancing collection levels. For more details on player progression, check out our dedicated guide.
Once at Infinity rarity (the highest level), the card is split into a second copy which starts over at Common but with an additional visual effect, which shows that this card is an Infinity version. And then you can start leveling that card again, with those respective effects stacking on top of your Infinity effect.
|Scarcity||border color||Effect||Booster cost||Cost of credit|
|Common||Grey||Normal map illustration|
|Rare||Green||Art goes out of frame||5 boosters||25 Credits|
|Rare||Blue||Art gains 3D effect||10 boosts||100 Credits|
|Epic||Purple||Art wins in animation||20 boosts||200 Credits|
|Legendary||Orange||The logo on the card becomes shiny||30 boosts||300 Credits|
|Ultra||Red?||Map border animates||40 boosts||400 Credits|
|Infinite||Foil?||Divide the card into two copies||50 boosts||500 Credits|
Card images are coming soon! In the meantime, check out the example variants.